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(Scrum is a management and control process that cuts through complexity to focus on building software that meets business needs.)
 
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Scrum is a management and control process that cuts through complexity to focus on building software that meets business needs. Management and teams are able to get their hands around the requirements and technologies, never let go, and deliver working software, incrementally and empirically. Scrum itself is a simple framework for effective team collaboration on complex software projects. Ken Schwaber and Jeff Sutherland developed Scrum in the early 1990s. <ref>What is Scrum? [https://www.scrum.org/Resources/What-is-Scrum scrum.org]</ref>
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== What is SCRUM? ==
  
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SCRUM is an agile framework used primarily for managing software development projects but is increasingly applied to other fields due to its flexibility and effectiveness. It enables teams to work collaboratively to break down complex projects into manageable tasks, tackled in short, iterative sprint cycles. SCRUM emphasizes accountability, teamwork, and iterative progress toward a well-defined goal. The framework is designed to accommodate changes quickly and efficiently, allowing teams to adapt to evolving project requirements and deliver high-quality products.
  
===See Also===
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Scrum is a [[management]] and [[control]] [[process]] that cuts through complexity to focus on building [[software]] that meets [[business]] needs. Management and teams can get their hands around the requirements and technologies, never let go and deliver working software incrementally and empirically. Scrum itself is a simple [[framework]] for effective team [[collaboration]] on complex software projects. Ken Schwaber and Jeff Sutherland developed Scrum in the early 1990s. <ref>What is Scrum? [https://www.scrum.org/Resources/What-is-Scrum scrum.org]</ref>
  
[[Agility|Agility]]<br />
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== Key Components of SCRUM ==
[[Agile_Methodology|Agile Methodology]]<br />
 
[[Capability_Maturity_Model_Integration_(CMMI)|Capability Maturity Model Integration (CMMI®)]]
 
  
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*Roles:
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**Product Owner: Represents the stakeholders and is responsible for maximizing the value of the product resulting from the development team's work.
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**Scrum Master: Acts as a facilitator for the SCRUM team, ensuring that the SCRUM process is followed, removing obstacles, and supporting the team in optimizing its processes.
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**Development Team: A cross-functional group responsible for delivering potentially shippable product increments at the end of each sprint.
  
===References===
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*Events/Ceremonies:
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**Sprint: The basic unit of development in SCRUM, usually lasting 2-4 weeks, during which specific work must be completed and ready for review.
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**Sprint Planning: A meeting at the start of the sprint where the team decides what work will be accomplished during the sprint.
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**Daily SCRUM (Stand-up): A short, daily team meeting to discuss progress and obstacles.
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**Sprint Review: Held at the end of each sprint to inspect the increment and adapt the Product Backlog if needed.
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**Sprint Retrospective: A meeting after the Sprint Review to reflect on the past sprint and plan for improvements in the next sprint.
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*Artifacts:
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**Product Backlog: An ordered list of everything that is needed in the product, prioritized by the Product Owner.
 +
**Sprint Backlog: A set of items selected from the Product Backlog to be completed in the current sprint, plus a delivery plan.
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**Increment: The sum of all the Product Backlog items completed during a sprint and all previous sprints, which must be usable.
 +
 
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== Principles of SCRUM ==
 +
 
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*Transparency: Ensuring that all significant aspects of the project are visible to those responsible for the outcome.
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*Inspection: Regularly checking the progress toward the sprint goals to detect undesirable variances.
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*Adaptation: Adjusting the process or the product being developed if the inspection reveals that one or more aspects deviate outside acceptable limits.
 +
 
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== Benefits of SCRUM ==
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*Flexibility and Adaptivity: Ability to quickly respond to changes.
 +
*Increased Productivity: Through focused sprints and minimizing wasted time.
 +
*Continuous Improvement: Regular retrospectives lead to ongoing process enhancements.
 +
*Better Stakeholder Engagement: Regular reviews and updates keep stakeholders informed and engaged.
 +
*Higher Product Quality: Frequent testing and reviews ensure quality is maintained throughout development.
 +
 
 +
== Challenges of Implementing SCRUM ==
 +
 
 +
*Cultural Shift: Requires changes in thinking and operations, which can be challenging for traditional organizations.
 +
*Team Autonomy: SCRUM relies heavily on the team's self-organization, which can be difficult without experienced members.
 +
*Commitment: All parties must be committed to the SCRUM process to succeed, which includes regular and active participation in SCRUM events.
 +
 
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== Conclusion ==
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SCRUM is a powerful agile framework that, when properly implemented, can significantly enhance project management and product development processes. It encourages a disciplined project management process that insists on frequent inspection and adaptation, a leadership philosophy that encourages teamwork, accountability, and self-organization, and a business approach that aligns development with customer needs and company goals.
 +
 
 +
 
 +
 
 +
== See Also ==
 +
Scrum is an agile framework for managing complex projects, originally developed for software development but now widely used across various fields for managing innovative projects. It emphasizes iterative and incremental progress through short work phases known as sprints. Scrum is designed to accommodate changes quickly and efficiently, making it particularly suitable for projects where the requirements might evolve or are not fully known at the outset.
 +
 
 +
*[[Agile Methodology]]: Discussing the group of software development methodologies based on iterative development, where requirements and solutions evolve through collaboration.
 +
*Lean Software Development: Covering the translation of lean manufacturing principles and practices to the software development domain, emphasizing optimizing efficiency and minimizing waste.
 +
*[[Kanban]]: Explaining another agile framework focusing on visual management and continuous delivery while promoting gradual improvements.
 +
*Extreme Programming (XP): Discussing a software development methodology aiming to improve software quality and responsiveness to changing customer requirements.
 +
*Product Owner Role: Covering the responsibilities and characteristics of an effective Product Owner in the Scrum framework.
 +
*Scrum Master Role: Discussing the role of the Scrum Master, focusing on facilitating the team, coaching agile practices, and removing impediments.
 +
*User Stories: Explaining how requirements are captured in Scrum, typically as user stories that describe the features from an end-user perspective.
 +
*Burndown Charts: Covering a visual measurement tool that shows the completed work per day against the projected rate of completion.
 +
*Velocity: Discussing how teams measure the amount of work they can complete in a sprint, used for planning and forecasting in Scrum.
 +
*[[CI/CD|Continuous Integration/Continuous Deployment (CI/CD)]]: Explaining the practices of continuously integrating code changes into a shared repository and automatically deploying applications to production environments.
 +
*[[Test Driven Development (TDD)]]: Covering a software development process that relies on the repetition of a very short development cycle: requirements are turned into very specific test cases, then the software is improved to pass the new tests.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
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== References ==
 
<references />
 
<references />

Latest revision as of 09:30, 4 April 2024

What is SCRUM?

SCRUM is an agile framework used primarily for managing software development projects but is increasingly applied to other fields due to its flexibility and effectiveness. It enables teams to work collaboratively to break down complex projects into manageable tasks, tackled in short, iterative sprint cycles. SCRUM emphasizes accountability, teamwork, and iterative progress toward a well-defined goal. The framework is designed to accommodate changes quickly and efficiently, allowing teams to adapt to evolving project requirements and deliver high-quality products.

Scrum is a management and control process that cuts through complexity to focus on building software that meets business needs. Management and teams can get their hands around the requirements and technologies, never let go and deliver working software incrementally and empirically. Scrum itself is a simple framework for effective team collaboration on complex software projects. Ken Schwaber and Jeff Sutherland developed Scrum in the early 1990s. [1]

Key Components of SCRUM

  • Roles:
    • Product Owner: Represents the stakeholders and is responsible for maximizing the value of the product resulting from the development team's work.
    • Scrum Master: Acts as a facilitator for the SCRUM team, ensuring that the SCRUM process is followed, removing obstacles, and supporting the team in optimizing its processes.
    • Development Team: A cross-functional group responsible for delivering potentially shippable product increments at the end of each sprint.
  • Events/Ceremonies:
    • Sprint: The basic unit of development in SCRUM, usually lasting 2-4 weeks, during which specific work must be completed and ready for review.
    • Sprint Planning: A meeting at the start of the sprint where the team decides what work will be accomplished during the sprint.
    • Daily SCRUM (Stand-up): A short, daily team meeting to discuss progress and obstacles.
    • Sprint Review: Held at the end of each sprint to inspect the increment and adapt the Product Backlog if needed.
    • Sprint Retrospective: A meeting after the Sprint Review to reflect on the past sprint and plan for improvements in the next sprint.
  • Artifacts:
    • Product Backlog: An ordered list of everything that is needed in the product, prioritized by the Product Owner.
    • Sprint Backlog: A set of items selected from the Product Backlog to be completed in the current sprint, plus a delivery plan.
    • Increment: The sum of all the Product Backlog items completed during a sprint and all previous sprints, which must be usable.

Principles of SCRUM

  • Transparency: Ensuring that all significant aspects of the project are visible to those responsible for the outcome.
  • Inspection: Regularly checking the progress toward the sprint goals to detect undesirable variances.
  • Adaptation: Adjusting the process or the product being developed if the inspection reveals that one or more aspects deviate outside acceptable limits.

Benefits of SCRUM

  • Flexibility and Adaptivity: Ability to quickly respond to changes.
  • Increased Productivity: Through focused sprints and minimizing wasted time.
  • Continuous Improvement: Regular retrospectives lead to ongoing process enhancements.
  • Better Stakeholder Engagement: Regular reviews and updates keep stakeholders informed and engaged.
  • Higher Product Quality: Frequent testing and reviews ensure quality is maintained throughout development.

Challenges of Implementing SCRUM

  • Cultural Shift: Requires changes in thinking and operations, which can be challenging for traditional organizations.
  • Team Autonomy: SCRUM relies heavily on the team's self-organization, which can be difficult without experienced members.
  • Commitment: All parties must be committed to the SCRUM process to succeed, which includes regular and active participation in SCRUM events.

Conclusion

SCRUM is a powerful agile framework that, when properly implemented, can significantly enhance project management and product development processes. It encourages a disciplined project management process that insists on frequent inspection and adaptation, a leadership philosophy that encourages teamwork, accountability, and self-organization, and a business approach that aligns development with customer needs and company goals.


See Also

Scrum is an agile framework for managing complex projects, originally developed for software development but now widely used across various fields for managing innovative projects. It emphasizes iterative and incremental progress through short work phases known as sprints. Scrum is designed to accommodate changes quickly and efficiently, making it particularly suitable for projects where the requirements might evolve or are not fully known at the outset.

  • Agile Methodology: Discussing the group of software development methodologies based on iterative development, where requirements and solutions evolve through collaboration.
  • Lean Software Development: Covering the translation of lean manufacturing principles and practices to the software development domain, emphasizing optimizing efficiency and minimizing waste.
  • Kanban: Explaining another agile framework focusing on visual management and continuous delivery while promoting gradual improvements.
  • Extreme Programming (XP): Discussing a software development methodology aiming to improve software quality and responsiveness to changing customer requirements.
  • Product Owner Role: Covering the responsibilities and characteristics of an effective Product Owner in the Scrum framework.
  • Scrum Master Role: Discussing the role of the Scrum Master, focusing on facilitating the team, coaching agile practices, and removing impediments.
  • User Stories: Explaining how requirements are captured in Scrum, typically as user stories that describe the features from an end-user perspective.
  • Burndown Charts: Covering a visual measurement tool that shows the completed work per day against the projected rate of completion.
  • Velocity: Discussing how teams measure the amount of work they can complete in a sprint, used for planning and forecasting in Scrum.
  • Continuous Integration/Continuous Deployment (CI/CD): Explaining the practices of continuously integrating code changes into a shared repository and automatically deploying applications to production environments.
  • Test Driven Development (TDD): Covering a software development process that relies on the repetition of a very short development cycle: requirements are turned into very specific test cases, then the software is improved to pass the new tests.




References

  1. What is Scrum? scrum.org