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Difference between revisions of "Uses and Gratifications Theory"

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== What is the Uses and Gratifications Theory? ==
 
== What is the Uses and Gratifications Theory? ==
  
The Uses and Gratifications Theory is a Mass Communication theory that focuses on the needs, motives, and gratifications of media users. The theory states that media consumers are passive consumers of mass communications; rather, they play an active role in media consumption.
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The Uses and Gratifications Theory is a [[Mass Communication Theories|mass communication theory]] that focuses on the needs, motives, and gratifications of media users. The theory states that media consumers are passive consumers of mass communications; rather, they play an active role in media consumption.
  
 
Uses and gratifications is a media user-centered theory of media use and effects. As a media theory, uses and gratifications posit that people choose from among media and other communication channels to satisfy their needs and desires. Such selection and use of communication channels are influenced by communicators' motives and their social and psychological background characteristics. Further, media users are seen as variably active in their media-use behavior. In short, media effects are seen as the result of the joint influence of media users' background characteristics, motives, activity, and media selection/exposure working in tandem. <ref>[https://advance.sagepub.com/articles/preprint/The_Importance_of_Needs_in_Uses_and_Gratification_Theory/14681667 The Importance of Needs in Uses and Gratification Theory ]</ref>
 
Uses and gratifications is a media user-centered theory of media use and effects. As a media theory, uses and gratifications posit that people choose from among media and other communication channels to satisfy their needs and desires. Such selection and use of communication channels are influenced by communicators' motives and their social and psychological background characteristics. Further, media users are seen as variably active in their media-use behavior. In short, media effects are seen as the result of the joint influence of media users' background characteristics, motives, activity, and media selection/exposure working in tandem. <ref>[https://advance.sagepub.com/articles/preprint/The_Importance_of_Needs_in_Uses_and_Gratification_Theory/14681667 The Importance of Needs in Uses and Gratification Theory ]</ref>
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==See Also==
 
==See Also==
 
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*[[Advertising]]
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*[[IT Strategy (Information Technology Strategy)]]
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*[[IT Governance]]
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*[[Enterprise Architecture]]
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*[[Chief Information Officer (CIO)]]
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*[[IT Sourcing (Information Technology Sourcing)]]
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*[[IT Operations (Information Technology Operations)]]
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*[[E-Strategy]]
  
  

Latest revision as of 09:32, 8 March 2024

What is the Uses and Gratifications Theory?

The Uses and Gratifications Theory is a mass communication theory that focuses on the needs, motives, and gratifications of media users. The theory states that media consumers are passive consumers of mass communications; rather, they play an active role in media consumption.

Uses and gratifications is a media user-centered theory of media use and effects. As a media theory, uses and gratifications posit that people choose from among media and other communication channels to satisfy their needs and desires. Such selection and use of communication channels are influenced by communicators' motives and their social and psychological background characteristics. Further, media users are seen as variably active in their media-use behavior. In short, media effects are seen as the result of the joint influence of media users' background characteristics, motives, activity, and media selection/exposure working in tandem. [1]


See Also




References