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What is a Template?

In computer science, a template is a blueprint or formula for creating a specific type of object. Templates are often used in programming to create functions or classes that can operate with any data type. This allows for the creation of code that is flexible and can be reused in different contexts.

For example, in the C++ programming language, templates are used to create generic functions that can accept any data type as an argument. This allows the same function to be used with multiple data types, without the need to create separate versions of the function for each data type.

Templates are also used in web development to create reusable layouts for web pages. A template can define the basic structure of a web page, including the layout, styling, and content placeholders, and can be used as the basis for creating multiple pages with a consistent look and feel.

In general, templates are a useful tool for creating reusable and flexible code or content and are widely used in many areas of computer science and information technology.


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